14th Annual Virtual Worlds Best Practices in Education
March 18-20, 2021
The VWBPE Conference is a completely virtual conference that is conducted using simulated environments. Participants experience the conference through a virtual reality type setting including conference rooms, theatres, exposition halls, meeting spaces, and other types of venues similar to a brick and mortar type conference.
The conference is free to attend. The cost of the conference is covered by sponsorship and donations.
* Play * Explore * Engage * Immerse * Learn *
Being virtual means different things to different people, depending on available technologies and experiences. The Journal of Virtual Studies defines virtual broadly, to be inclusive of all the different ways in which the...
In 2014, the Virtual Worlds Best Practices in Education Organizational Committee instituted a new personal achievement award to recognize an individual who has provided outstanding service to both the field of education and...
Since 2007, the educational communities using immersive digital spaces for learning have come together to share what we have learned about using games and simulations in the classroom. For many, the Virtual Worlds Best...
If You are New to Second Life®
The conference will be held in Second Life®. Second Life is a 3d user-created virtual environment.
If you are new to virtual worlds, we can get you started, and we encourage you to do this in advance of the conference.
On the main campus of the Rockcliffe University Consortium there is a gateway to enter Second Life which includes a welcome and orientation area. There you can quickly learn the basics to navigate in Second Life, and when the conference opens in March, the Gateway can be your starting point to go to the VWBPE conference.
Thank You to Our Sponsors
VWBPE 2021 sponsors will be listed below.