All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.
Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!
Note: Daylight Saving Time
In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.
The VWBPE Annual Parade is a great way to start our social events! Meet us at the starting area and travel by rocket for a tour of the social sim! You will enjoy the sights and sounds as we make our way to the social spaceport. Be sure to wear your special parade helmet that is in your swag bag for this fun event!
Location: Parade Start
Speaker: Laura Gilmour / Zeppelin123. University of Alberta. Ph.D. Candidate in Educational Psychology, M.Ed. Special Education, B.A. Psychology, Autistic Self-Advocate.
Stairway to STEM, a National Science Foundation-funded organization helps autistic succeed in post-secondary education. Resources created are geared towards families, autistic students, educators and policymakers. In some cases, online spaces allow autistic people to engage in experiences that would otherwise be out of reach for them. Improving the accessibility of post-secondary education through technology helps autistic people to “reach for the stars” and may lead to gainful employment.
- Define the role of Stairway to STEM in helping autistic students succeed
- Describe the potential for SL to improve outreach and accessibility of STEM education
Accessibility: Provide a written script during the presentation
Host: Asmita Duranjaya
“MindScape” is related to brain research and what can refer to the human mind, how to develop, inspire and care for or manipulate it. 15 artists have created either a 2D or a 3D work referring to the topic by adding his or her idea, be it more realistic-physical or more mental or philosophical abstract. The 3D area is a moon landscape, where the 50-prim-installations are presented.
- Participants will be able to observe the installations and pictures and to interact with them.
- Participants will be motivated to develop their own idea about what MIND can be and do for them.
Accessibility: Provide a written script during the presentation. Bots provide information on the art installations.
Access: Second Life: http://maps.secondlife.com/secondlife/Nice%20Atoll/185/142/3685