VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar 26 @ 03:00 PM – 04:30 PM VWBPE Workshop Area A
Speaker: William Krebs / AgileBill Firehawk So you want to teach in virtual reality. 3D immersive platforms offer creative ways to teach better. But how? How much creativity is enough, or too much? Join us[...]
Mar 27 @ 11:00 AM – 12:30 PM VWBPE Workshop Area B
Speaker: Leticia Deleon / Letty Luckstone, University of Texas Rio Grande Valley While virtual environments have been explored, discovered, and conquered, true immersion for learning continues to be elusive. This workshop will engage participants in[...]
Mar 28 @ 09:00 AM – 10:30 AM VWBPE Workshop Area A
Speakers: Niela Miller / Marly Milena; Janie Teague-Urbach / Katsii Tennen. We offer a glimpse into a unique training for educators, counselors, artists, coaches and facilitators who wish to discover a way of using arts-based[...]
Mar 31 @ 02:00 PM – 03:30 PM MindScape
Host: Asmita Duranjaya “MindScape” is related to brain research and what can refer to the human mind, how to develop, inspire and care for or manipulate it. 15 artists have created either a 2D or[...]