All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.
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Note: Daylight Saving Time
In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.
Speakers: Heike Philp / Gwen Gwasi; Jennifer Hamilton / Jaz Beverly; Annalisa di Pierro / Innesfree; and Helena Galani /erlinaazure
To learn a language live online is the best and sometimes cheapest way of practicing it in real-time with other people. Virtual worlds and video games offer opportunities to meet speakers of other languages and native speakers alike but there are many 3D spaces out there and sometimes it is difficult to decide which one to join. Which virtual world is suitable for language education? What kind of equipment or software does one need? How long does it take to get to know this world before it can be introduced to language learners? Is this virtual space safe? With these questions in mind, a group of language educators spent 5 weeks exploring 13 different 3D environments, created an evaluation rubric and listened to some of the long-time users of these environments for the pros and cons.
- To present the findings of a 5-week online workshop exploring various virtual worlds.
- To consider some of the lessons learned by the providers of these environments. For example, how one can combine Artificial Intelligence with NPC in OpenSim to create chatbots.
Accessibility: Speak easy HUD
Speakers: Niela Miller / Marly Milena; Janie Teague-Urbach / Katsii Tennen.
We offer a glimpse into a unique training for educators, counselors, artists, coaches and facilitators who wish to discover a way of using arts-based processes (builds, paintings or photos) symbolically in SL. We call this Symbolic Modeling (SymMod). This useful tool can be applied to intellectual, psychological, spiritual or creative processes, both with individuals and with groups. We will be showing a short film, as well as describing and demonstrating the SymMod method.
- Participants will be able to witness the SymMod process and its usefulness in various fields.
- Participants will be able to understand the benefits of training in the SymMod method.
Accessibility: Speak easy HUD & transcriptionist
Please NOTE the rescheduled time.
Host: Ludova (Quippe Wylder)
The Hero Walk is a circle of twelve colours and pictures. Each picture talks in text when touched, describing that step of Campbell’s hero journey and asking the viewer a question. We’ll begin at The Hero Walk on Aloft, and explore each of the colours and pictures. Then we will join Thuja Hynes on Inspiration Island to learn more about the Hall of Heroes that has been created by Hero Walk users.
- Participants will experience the colourful life of a hero and compare it to their lives.
- Participants will learn how Hero Walk is used in SL to teach self-esteem and the value of diversity.
Accessibility: SpeakEasy HUD Tool
Access:Second Life: http://maps.secondlife.com/secondlife/Aloft%20Nonprofit%20Commons/75/213/22