VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
26
Thu
2020
Quadrivium 1: The digital divide of immersive technology (AR, VR, XR) @ VWBPE Quadrivium
Mar 26 @ 01:00 PM – 01:50 PM

Facilitator: Andrew Wheelock / Spiff Whitfield ; Assistant: Marie Vans / amvans Lapis

The digital divide has been a concern for years. This has generally been understood as the gulf between those who have access to technology like computers and the internet. Has the proliferation of immersive technologies increased this gulf? What are the solutions? Bring your ideas to the first Quadrivium of the conference as we explore this important topic.

Accessibility: Voice to text transcription

Mar
27
Fri
2020
Workshop: Avatars on the Edges of Space: An Immersion Model @ VWBPE Workshop Area B
Mar 27 @ 11:00 AM – 12:30 PM

Speaker: Leticia Deleon / Letty Luckstone, University of Texas Rio Grande Valley

While virtual environments have been explored, discovered, and conquered, true immersion for learning continues to be elusive. This workshop will engage participants in an immersive model that borrows from experiential learning through the marriage of avatar, environment, and actions. Not only will participants engage in an immersive, interactive experience by using multimodal tools, but also create a plan for using the model with their own learners.

  • The participant will immerse their avatar in a learning experience using multimodal tools.
  • The participant will design their own plan for engaging their learners in true immersive learning.

Accessibility: Speak easy HUD

Survey Says! Developing Criteria for VR Courses @ VWBPE Lecture Area B
Mar 27 @ 04:00 PM – 04:50 PM

Speakers: Alyse Dunavant-Jones / AlyseDunavantJones; Pat Franks / Preceptor Amat; Marie Vans / Amvans Lapis                                                         San Jose State University, School of Information

In Fall 2019, San Jose State University’s Virtual Center for Archives and Records Administration developed a survey to determine criteria for courses based in both desktop and headset Virtual Reality. 56 VR and virtual world educators responded, and the survey resulted in 29 criteria. In this presentation, VCARA members address key factors that affected the survey, how the results compared to expectations, and how research and experience in virtual worlds contributed to the survey’s success.

  • Participants will be able to describe VCARA’s survey methodology and identify VR course criteria.
  • Participants will be able to compare educators’ needs in headset/desktop VR vs. 3D virtual worlds.

Accessibility: Speak easy HUD

Mar
28
Sat
2020
Keynote: Lessons Learned from the 2020 Educators in VR Conference @ VWBPE Auditorium
Mar 28 @ 11:00 AM – 11:50 AM

Speakers: Lorelle VanFossen / Lorellev, co-founder of Educators in VR
Introduction: Lorraine Mockford / LoriVonne Lustre

Lorelle VanFossen is the co-founder of Educators in VR, and producer of the world’s largest immersive virtual conference, the 2020 Educators in VR International Summit, held in February. She is an educator, keynote speaker, trainer, writer, and consultant on virtual reality in education, web writing, digital storytelling, content curation, social media, and blogging. Called a digital evangelist, she’s taught over 1000 workshops and classes in virtual reality and has published over 3,000 articles on digital storytelling, social media, and web publishing as a thought-leader in the industry.

Accessibility: Voice to text transcription