VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
27
Fri
2020
Scholars VR: Engaging New Audiences with the Scholarly @ VWBPE Lecture Area B
Mar 27 @ 10:00 AM – 10:50 AM

Speaker: Patrick Pennefather / Vesuviusblowhorn. University of British Columbia

This conceptual case study lays the groundwork for a Virtual Reality (VR) research creation undergoing co-construction; shared to champion the continual experimentation with and investigations of scholarship through interactive media.

  • Participants will be able to resonate in the investigation of scholarship through interactive media

Accessibility: Share a written script during the presentation

Only what we do is real. Let us do VR @ VWBPE Lecture Area B
Mar 27 @ 12:00 PM – 12:50 PM

Speakers: Reiner Schneeberger / Art Blue; JulietteSurrealDreaming

This presentation will explore a way to bring art creations made in the virtual world of Second Life into HMDs mainly for educational projects so to create awareness for immersive art experiences in Virtual Reality. Aspects of art conservation are also addressed. Intended mainly for art teachers and students, we also welcome anyone interested in art and technology.

  • Awareness for immersive art reception via VR (understanding).
  • Making VR possible for art teachers using of SL (doing).

Accessibility: Speak easy HUD

Mar
28
Sat
2020
Workshop: Symbolic Modeling: A Great Teaching Tool @ VWBPE Workshop Area A
Mar 28 @ 09:00 AM – 10:30 AM

Speakers: Niela Miller / Marly Milena; Janie Teague-Urbach / Katsii Tennen.

We offer a glimpse into a unique training for educators, counselors, artists, coaches and facilitators who wish to discover a way of using arts-based processes (builds, paintings or photos) symbolically in SL. We call this Symbolic Modeling (SymMod). This useful tool can be applied to intellectual, psychological, spiritual or creative processes, both with individuals and with groups. We will be showing a short film, as well as describing and demonstrating the SymMod method.

  • Participants will be able to witness the SymMod process and its usefulness in various fields.
  • Participants will be able to understand the benefits of training in the SymMod method.

Accessibility: Speak easy HUD & transcriptionist

Virtual Reality in Education: Intentional Immersion @ VWBPE Lecture Area A
Mar 28 @ 03:00 PM – 03:50 PM

Speakers: Valerie Hill / Valibrarian Gregg, Community Virtual Library; Bethany Winslow / Bethany Winslow; Marie Vans / Amvans Lapis.

Virtual reality offers opportunities and challenges that impact education (both on head-mounted displays and desktops) for deep learning. Because educators cannot be trained to utilize all of the current virtual reality tools entering the market, professional networking is essential for identifying best practices. The gaming backchannel app DISCORD will be optionally used during this session for interactivity.

  • Participants will investigate the advantages and disadvantages of various VR spaces.
  • Participants will be given specific examples of critical thinking in VR spaces.

Accessibility: Speak easy HUD tool