All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.
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Note: Daylight Saving Time
In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.
Speaker: Leticia Deleon / Letty Luckstone, University of Texas Rio Grande Valley
While virtual environments have been explored, discovered, and conquered, true immersion for learning continues to be elusive. This workshop will engage participants in an immersive model that borrows from experiential learning through the marriage of avatar, environment, and actions. Not only will participants engage in an immersive, interactive experience by using multimodal tools, but also create a plan for using the model with their own learners.
- The participant will immerse their avatar in a learning experience using multimodal tools.
- The participant will design their own plan for engaging their learners in true immersive learning.
Accessibility: Speak easy HUD
Hosts: Stasia Weston/ Aevalle Galicia; Belladonna Laveau / Belladonna Yarrowroot; Phoenix Silverstar; Dee BlissWitch. Wooston-Steen Theological Seminary
Sacred Caldron houses the virtual campus for Woolston-Steen Theological Seminary. WSTS is an environmentally conscious institution that works to reduce our carbon footprint by drastically reducing the amount of travel necessary to attend and teach at our seminary. We provide a visually rich online learning experience using the Second Life virtual reality platform. From the comfort of their homes, our students are able to connect and learn with other students from around the world in a graphically enticing interactive environment where their teachers give lectures, offer demonstrations, and answer questions in real time.
Our immersive experience will include a walk-through interactive ritual which is season-based. The experience has been designed and constructed by our Junior class as part of their studies.
- Visitors will become immersed in the “story” or deep mythology related to a season/holiday.
Accessibility: We transcribe the spoken word during activities into text as the event occurs. For the interactive walkthrough, the elements give out notecards with directions as well as “speak” in local text.
Access: Second Life: http://maps.secondlife.com/secondlife/Sacred%20Cauldron/178/180/66