VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
15
Sun
2020
Friends of the Library Selfie Portraits Activity @ Community Virtual Library in Kitely
Mar 15 @ 01:00 PM – 02:30 PM
Friends of the Library Selfie Portraits Activity @ Community Virtual Library in Kitely

Join host Bethany Winslow to create a selfie for the Friends of the Library wall at Community Virtual Library location in Kitely! This activity was designed as an Open Educational Resource that allows a new event organizer to provide visitors with an easy building project for a more engaging event. Having content with pre-built instructions and resources to give to your own participants makes it easy for you to replicate this activity. This is especially useful for busy educators who are newer to hosting virtual world events.

Access:

We’ll meet in front of the Hypergrid Resources Library on the Cookie II region of Kitely. You can use an OpenSim hypergrid enabled account or a Kitely account. Here is the CVL hypergrid address – grid.kitely.com:8002:Cookie II (NOTE: Kitely are virtual worlds “on-demand”. You may get a pop up that the teleport has failed and the world is being started. This is normal.)

From the welcome center on Cookie II, use the local teleport to the Hypergrid Resources Library. Here are some short tutorial videos that may help you:

Mar
19
Thu
2020
Full Immersion Swing Era Dance Class in Second Life @ Full Immersion Swing Era Dance
Mar 19 @ 01:00 PM – 02:00 PM
Full Immersion Swing Era Dance Class in Second Life @ Full Immersion Swing Era Dance

SavoyBallroom.org and 2Ldance.org have produced a full-immersion dance class experience in Second Life which teaches the dances, music, bands, dance halls, and history of the Swing Era. Volunteer partners are usually available to enjoy the class with, or bring your own. The 50 minute class runs continuously and you can enter the class at any time. General info is available at http://savoyballroom.org. The Dance 301 class operates 24 x 7 x 365 and can be entered at any time. Two hosted sessions are offered for this VWBPE Immersive Experience. Several of the creators of Savoy and Dance 301 will be onsite to hand out our design abstract for the class, and discuss it with guests.

  • Participants will be able to experience the dances, music, bands and dance halls of the Swing Era
  • Participants will gain insights into the roll swing dancing played in desegregation

Host: Carlyle Chaparral

Access: Second Life: http://maps.secondlife.com/secondlife/Creations%20Park/35/54/28
The Dance 301 Swing Era Class is in the back of the learning center, and also accessible from the ballroom.

Accessibility: Scripts and notecards available on site

 

Full Immersion Swing Era Dance Class in Second Life @ Full Immersion Swing Era Dance
Mar 19 @ 06:00 PM – 07:00 PM
Full Immersion Swing Era Dance Class in Second Life @ Full Immersion Swing Era Dance

SavoyBallroom.org and 2Ldance.org have produced a full-immersion dance class experience in Second Life which teaches the dances, music, bands, dance halls, and history of the Swing Era. Volunteer partners are usually available to enjoy the class with, or bring your own. The 50 minute class runs continuously and you can enter the class at any time. General info is available at http://savoyballroom.org. The Dance 301 class operates 24 x 7 x 365 and can be entered at any time. Two hosted sessions are offered for this VWBPE Immersive Experience. Several of the creators of Savoy and Dance 301 will be onsite to hand out our design abstract for the class, and discuss it with guests.

  • Participants will be able to experience the dances, music, bands and dance halls of the Swing Era
  • Participants will gain insights into the roll swing dancing played in desegregation

Host: Carlyle Chaparral

Access: Second Life: http://maps.secondlife.com/secondlife/Creations%20Park/35/54/28
The Dance 301 Swing Era Class is in the back of the learning center, and also accessible from the ballroom.

Accessibility: Scripts and notecards available on site

Mar
20
Fri
2020
The Science Circle: Open Education Worldwide @ The Science Circle
Mar 20 @ 06:00 AM – 07:30 AM
The Science Circle: Open Education Worldwide @ The Science Circle

The Science Circle (SC) provides immersive experiences focused on science (astronomy, biology, chemistry, geology), math, art, and current events (example: wildfires). Areas on and above the island are accessible via a teleport system and multi-lingual, explanatory signage. Past SC presentations are available via mini-theaters and links to https://sciencecircle.org.  Incl. a 30 minute Corona Q&A with our experts at 7 AM PDT Two sessions are offered for this Immersive Experience.

  • Participants will be able to better understand the scientific concept through a 3D interaction.
  • Participants will be able to better appreciate global and interdisciplinary perspectives.

Hosts: Phil Youngblood / Vic Michalak, Michael Shaw / Shawza Tunwarm, Linda Morris Kelley / Delia Lake, Hajime Nishimura / Yan Lauria

Access: SLURL: http://maps.secondlife.com/secondlife/The%20Science%20Circle/68/127/32

A teleport map is available at the landing zone.

Accessibility: Scripts and notecards available on site

The Science Circle: Open Education Worldwide @ The Science Circle
Mar 20 @ 10:00 AM – 11:30 AM
The Science Circle: Open Education Worldwide @ The Science Circle

The Science Circle (SC) provides immersive experiences focused on science (astronomy, biology, chemistry, geology), math, art, and current events (example: wildfires). Areas on and above the island are accessible via a teleport system and multi-lingual, explanatory signage. Incl. a 30 minute Corona Q&A with our experts at 11 AM PDT. Past SC presentations are available via mini-theaters and links to https://sciencecircle.org. Two sessions are offered for this Immersive Experience.

  • Participants will be able to better understand the scientific concept through a 3D interaction.
  • Participants will be able to better appreciate global and interdisciplinary perspectives.

Hosts: Phil Youngblood / Vic Michalak, Michael Shaw / Shawza Tunwarm, Linda Morris Kelley / Delia Lake, Hajime Nishimura / Yan Lauria

Access: SLURL: http://maps.secondlife.com/secondlife/The%20Science%20Circle/68/127/32

A teleport map is available at the landing zone.

Accessibility: Scripts and notecards available on site

Mar
21
Sat
2020
The Art of War: Military Art and Photography History @ The Art of War
Mar 21 @ 10:00 AM – 11:00 AM
The Art of War: Military Art and Photography History @ The Art of War

Our host, johannes1977, has done it again!  Join us for a lesson on how art throughout the ages was used to tell the story of war, from Egyptian times to present day. This immersive experience will show how art and photography have been used throughout history to tell war stories. There will be prizes!

Host: johannes1977

Access: Second Life: http://maps.secondlife.com/secondlife/Water%20Haven/226/113/1000

Accessibility: Scripts and notecards available on site

Mar
26
Thu
2020
Kick Off and Ribbon Cutting @ VWBPE Gateway
Mar 26 @ 08:00 AM – 09:00 AM
Kick Off and Ribbon Cutting @ VWBPE Gateway

Join us at the Gateway for the Kick Off Event of VWBPE 2020. This is a time to socialize and network with friends, old and new, while enjoying the lovely piano music of Ari (Arisia Vita). The Conference Executive and Organization Committees will share a few of the upcoming highlights. Executive Director, Phelan Corrimal, will officially start the conference with the Ribbon Cutting Ceremony. You will also have time to explore and enjoy the newly built regions and exhibits.  Be sure to find the retro rocket and pick up your swag bag! 

Location: VWBPE 2020 Gateway

Keynote :: Are you future ready? Steps to build your stairway to the future @ VWBPE Auditorium
Mar 26 @ 09:30 AM – 10:20 AM
Keynote :: Are you future ready? Steps to build your stairway to the future @ VWBPE Auditorium

Speaker: Dr. L.Robert Furman / Zadist Diavolo

Dr. L. Robert Furman is an educator, leader, scholar, speaker and author; but most notably, Dr. Rob is a true champion for education in the 21st century. Beyond speaking at venues across the country, Dr. Rob is also a contributing Educational blogger for The Huffington Post as well as Ed Tech Review. He has received numerous prestigious awards, such as being named in the National School Board Association’s 20 To Watch in technology education and an ISTE Best Selling Author.

Introduction: Beth O’Connell / Beth Ghostraven

Accessibility: Voice to text transcription

Design for Difficulties and Disorienting Dilemmas @ VWBPE Lecture Area B
Mar 26 @ 10:30 AM – 11:20 AM
Design for Difficulties and Disorienting Dilemmas @ VWBPE Lecture Area B

Speakers: Kae Novak / Kavon Zenovka and Chris Luchs / Abacus Capalini

The first phase of transformative learning (Mezirow, 1991) is a disorienting dilemma, yet when designing for education we often default to user design (ux) principles that focus consistency and ease of use. If we are to engage new frontiers and reach for the stars in our virtual world and game design, we as educators need to experiment with hard fun (Papert, 2002), disorienting dilemmas (Mezirow, 1991), and desirable difficulties (Bjork, 2011).

  • Participants will be able to experiment with dilemmas when designing learning experiences.

Accessibility: Provide a written script during the presentation

Overcoming technical limits of LSL (SL and OpenSim) @ VWBPE Lecture Area A
Mar 26 @ 10:30 AM – 11:20 AM
Overcoming technical limits of LSL (SL and OpenSim) @ VWBPE Lecture Area A

Speaker: James Stibbards  / JB Hancroft

This is an advanced technical session, for those who would like to have *large* and *complex* projects in SL or OpenSim, but are concerned about the inherent limits of the programming platform and language (LSL). It is not an introduction to coding. It will include an introduction to terminology.

  • Participants will be able to design projects which extend beyond the scripting memory model of SL.
  • Participants will be able to design projects which extend beyond SL, to include web server computing

Accessibility: Provide a written script during the presentation

Out of this World Parade @ VWBPE Parade Start
Mar 26 @ 11:30 AM – 12:00 PM
Out of this World Parade @ VWBPE Parade Start

The VWBPE Annual Parade is a great way to start our social events! Meet us at the starting area and travel by rocket for a tour of the social sim!  You will enjoy the sights and sounds as we make our way to the social spaceport. Be sure to wear your special parade helmet that is in your swag bag for this fun event!

Location: Parade Start

Music and Dancing @ VWBPE Social Spaceport
Mar 26 @ 12:00 PM – 01:00 PM
Music and Dancing @ VWBPE Social Spaceport

Our parade will end at the Social Building and Spaceport for a Stellar Space Party with fabulous tunes and dancing with DJ Coz Okelly. This is a great way to greet old friends and make new ones.  Put on your Rocket Boots – I mean dancing shoes, and come join the fun! 

Location: Social Spaceport

Can SL improve access to STEM education and collaboration for autistic students? Exploring potential for a STEM Outreach Firm @ VWBPE Lecture Area A
Mar 26 @ 01:00 PM – 01:50 PM
Can SL improve access to STEM education and collaboration for autistic students? Exploring potential for a STEM Outreach Firm @ VWBPE Lecture Area A

Speaker: Laura Gilmour / Zeppelin123. University of Alberta. Ph.D. Candidate in Educational Psychology, M.Ed. Special Education, B.A. Psychology, Autistic Self-Advocate.

Stairway to STEM, a National Science Foundation-funded organization helps autistic succeed in post-secondary education. Resources created are geared towards families, autistic students, educators and policymakers. In some cases, online spaces allow autistic people to engage in experiences that would otherwise be out of reach for them. Improving the accessibility of post-secondary education through technology helps autistic people to “reach for the stars” and may lead to gainful employment.

  • Define the role of Stairway to STEM in helping autistic students succeed
  • Describe the potential for SL to improve outreach and accessibility of STEM education

Accessibility: Provide a written script during the presentation

Quadrivium 1: The digital divide of immersive technology (AR, VR, XR) @ VWBPE Quadrivium
Mar 26 @ 01:00 PM – 01:50 PM
Quadrivium 1: The digital divide of immersive technology (AR, VR, XR) @ VWBPE Quadrivium

Facilitator: Andrew Wheelock / Spiff Whitfield ; Assistant: Marie Vans / amvans Lapis

The digital divide has been a concern for years. This has generally been understood as the gulf between those who have access to technology like computers and the internet. Has the proliferation of immersive technologies increased this gulf? What are the solutions? Bring your ideas to the first Quadrivium of the conference as we explore this important topic.

Accessibility: Voice to text transcription

Above the Book: What’s up at the Lab? @ VWBPE Auditorium
Mar 26 @ 02:00 PM – 02:50 PM
Above the Book: What's up at the Lab? @ VWBPE Auditorium

Speakers: Mal Burns; Ebbe Altberg / Ebbe Linden;  Patch Linden

VWBPE welcomes Mal Burns as he takes the lead for the 2020 Above the Book conversations. Mal will be talking with Ebbe Altberg / Ebbe Linden, CEO of Linden Lab, and Patch Linden, Vice President of Product Operations for Linden Lab, sharing what’s new at Linden Lab.

Accessibility: Voice to text transcription

CANCELLED :: Freedom and Intrinsic Motivation @ VWBPE Lecture Area B
Mar 26 @ 03:00 PM – 03:50 PM
CANCELLED :: Freedom and Intrinsic Motivation @ VWBPE Lecture Area B

Speakers: Hsiao-Cheng (Sandrine) Han / Kristy Handrick; Liang Hung

This research used participatory observational case study. Students from Taiwan used a 3D virtual world in their art class to create their artwork. The art teacher taught a lesson called School reconstruction. We observed students how they form their ideal schools, where their ideas coming from, how they discuss and collaborate with each other, as well as how they put their ideas into action, make it into 3D virtual construction, and finally how they see and understand each other’s work.

  • Participants will explore the importance of freedom in education and how virtual worlds provide it to students
  • Participants will learn how virtual world promote Intrinsic Motivation to students that teachers should learn to utilize it

Accessibility: Speakeasy HUD

Educator’s Networking Forum @ VWBPE Quadrivium
Mar 26 @ 03:00 PM – 03:50 PM
Educator's Networking Forum @ VWBPE Quadrivium

Meet the VWBPE Sponsors!

Moderator: Kevin Feenan / Phelan Corrimal; Rockcliffe University Consortium

Nine sponsors have come together to support this year’s Virtual Worlds Best Practices in Education Conference. This open forum is your opportunity to learn about their contributions to education and why they feel supporting open source virtual conferences, like this one, is so important.

Participants will be given the opportunity to express their opinions on how for-profit and non-profit businesses can better help support teachers and instructional developers.

Attendees will learn about the motivating factors behind some of the biggest names supporting education in Second Life

 

Text chat and voice

Interstellar: Learning in Space @ VWBPE Lecture Area A
Mar 26 @ 03:00 PM – 03:50 PM
Interstellar: Learning in Space @ VWBPE Lecture Area A

Speakers: Cynthia Colongne / Lyr Lobo; Andrew Stricker / Spinoza Quinnell; Barbara Truman / Delightful Doowangle

All aboard as Virtual Harmony travels to the stars. We design and test game simulations for exploration in virtual worlds. Our space travel takes us from the salon meetings in Loire to Mars where a secret path leads to the Interstellar grid. The Red Queen is our enigmatic guide as we face complicated and complex challenges in space.

  • Illustrate how a game simulation design blends ML, AI & data analytics to support learner behavior.

Accessibility: Provide a written script during the presentation

Workshop: Andragons 2020: What shape is your lesson? @ VWBPE Workshop Area A
Mar 26 @ 03:00 PM – 04:30 PM
Workshop: Andragons 2020: What shape is your lesson? @ VWBPE Workshop Area A

Speaker: William Krebs / AgileBill Firehawk

So you want to teach in virtual reality. 3D immersive platforms offer creative ways to teach better. But how? How much creativity is enough, or too much? Join us for this hands on demonstration and discussion of possible patterns for a given introducing our hypothetical students to our demo topic – wider aspects of collectible card gaming. After seeing examples, participants will consider and suggest ways they would design the learning scenes of the future. This workshop reviews, updates, and offers practice in design of 3D learning based on a 2016 VWBPE paper (Krebs et al, 2016).

  • Participants will be able to identify and evaluate 3d learning designs
  • Participants will be able to draft ideas for their own 3d learning designs

Accessibility: Provide a written script during the presentation

Smashing Space Saucers @ VWBPE Social Smashing Saucers
Mar 26 @ 04:00 PM – 05:00 PM
Smashing Space Saucers @ VWBPE Social Smashing Saucers

Remember the bumper boats of your childhood? We have taken this to the next level with our “Out of this World” Space Saucers! We will play as teams to push the satellite to our opponents’ goal. Yep, there will be lots of space collisions so wear your protective gear! Just kidding, come have fun with us. If you don’t want to drive, you can be a spectator!

Location: Smashing Saucers

Mar
27
Fri
2020
Keynote: Virtual Worlds and Social Justice: An Impact and Civic Engagement Agenda @ VWBPE Auditorium
Mar 27 @ 08:00 AM – 08:50 AM
Keynote: Virtual Worlds and Social Justice: An Impact and Civic Engagement Agenda @ VWBPE Auditorium

Speaker: Dr. Michael Thomas / Haruki Dean

Introduction: Heike Philp / Gwen Gwasi

Michael Thomas is a Professor of Education with a focus on digital learning, social justice, social mobility and the student experience. I’m a Principal Fellow of the HEA and hold two PhDs, one from the Newcastle University and a second from Lancaster University. He has studied for an MBA in Educational Management at the University of Leicester, M.Ed at Manchester University, an MA at Newcastle University and change leadership at Cornell University. He has worked at eight universities in Germany, Japan and the UK, from ancient, to Russell Group to modern, and led large, multinational research groups and project teams.

Abstract: Many in the field of digital education have been discussing the potential of learning technologies with increasing regularity over the last three decades. Regardless of much of the hyperbole and industry-led tech-evangelism, it has made few inroads into main stream curricula and assessment practices, and the history of educational technology tells a story of ‘overhype and underuse’, a constantly changing landscape of the latest tech gadgets which have changed (or even disappeared) by the time the research study has been concluded.

Anyone suggesting at any point this time last year that every school and university would, within a matter of a couple of weeks, take their entire course portfolio online would not have been believed – even taking one f2f course online would have been met in some contexts with massive resistance from teachers, learners and parents. The current public health crisis has indeed brought about a rapid ‘revolution’ that many commentators have been evangelising about for some time. In many cases however it has resulted in a form of ‘remote teaching’, not online pedagogy. Indeed, a key question for all of us in education once this crisis is ‘over’, will be what the legacy of this ‘exodus to online education’ is for the future of educational provision within an increasingly neoliberal international marketplace?

In relation to virtual worlds, while Castronova talked of an ‘exodus’ to the virtual world’ over a decade ago, they have remained a ‘very special interest’ rather a mainstream phenomenon. Does this moment of ‘online education’ revive interest in their potential to ‘enhance’ learning and ‘transform’ teaching for all concerned, all of the time? Or does this ‘event’ of the Corona virus represent a ‘Ctrl+Alt+Delete moment’ in which we must all reflect in education on our ‘globalised’ practice and research and consider alternatives based not only on the discourse of endless digital innovation and enhancement, but on an agenda and approach to education based on social justice, sustainability and civic engagement? While everyone is ‘doing education’ online with platforms such as Zoom and Skype, what does the research on virtual worlds tell us about the most suitable pedagogical approaches to align with a sustainability agenda?

Accessibility: Voice to text transcription

A Nonprofit Commons Salute to the Stars @ VWBPE Quadrivium
Mar 27 @ 09:00 AM – 09:50 AM
A Nonprofit Commons Salute to the Stars @ VWBPE Quadrivium

Speakers: Cynthia Calongne / Lyr Lobo; Joyce Bettencourt / Rhiannon Chatnoir; Renne Emiko Brock / Zinnia Zauber; Buffy Beale / Buffy Bye; Valerie Hill / Valibrarian Gregg

Join our constellation of stars as we explore the future of education and social good in virtual worlds. For 11 years, the NPC hosts educational workshops, tours, parties, mentor support, and events on Friday mornings in Second Life. Be a star! Everyone is welcome! Four questions will be addressed during this Roundtable Discussion.

  • Analyze how to strengthen our community through empowerment.

Accessibility: Provide a written script during the presentation

Virtual conferences and social responsibility @ VWBPE Lecture Area A
Mar 27 @ 09:00 AM – 09:50 AM
Virtual conferences and social responsibility @ VWBPE Lecture Area A

Speaker: Linda Wylie / Linda March

With global temperatures increasing, the debate is heating up in academia about the value of face to face conferences. Academics travel many miles creating a huge carbon footprint to present at conferences with little proven benefit. Educationalists from resource poor countries have little opportunity to attend such conferences. Virtual and online conferences such as the Virtual International Day of the Midwife and VWBPE are freely accessible to all at minimal cost to planet or academia.

  • Participants will debate the benefits, challenges and organisational costs of virtual and online conferences

Accessibility: Speak easy HUD

Quadrivium 2. Stellar Language Learning Practices @ VWBPE Quadrivium
Mar 27 @ 10:00 AM – 10:50 AM
Quadrivium 2. Stellar Language Learning Practices @ VWBPE Quadrivium

Facilitator: Deanya Zenfold (SL)/Deanya Schempp (RL)
Assistant:
Elektra Panthar (SL)/Elisa Segoni (RL)

Virtual worlds have been used extensively as language learning labs and classrooms for more than a decade. What are the particular affordances that continue to make virtual environments like this conducive to language learning practices? What does the future hold? We want to hear what you think!

Accessibility: Voice to text transcription

Scholars VR: Engaging New Audiences with the Scholarly @ VWBPE Lecture Area B
Mar 27 @ 10:00 AM – 10:50 AM
Scholars VR: Engaging New Audiences with the Scholarly @ VWBPE Lecture Area B

Speaker: Patrick Pennefather / Vesuviusblowhorn. University of British Columbia

This conceptual case study lays the groundwork for a Virtual Reality (VR) research creation undergoing co-construction; shared to champion the continual experimentation with and investigations of scholarship through interactive media.

  • Participants will be able to resonate in the investigation of scholarship through interactive media

Accessibility: Share a written script during the presentation

Immersive Language Learning in Virtual Worlds @ VWBPE Lecture Area A
Mar 27 @ 11:00 AM – 11:50 AM
Immersive Language Learning in Virtual Worlds @ VWBPE Lecture Area A

Speakers: Heike Philp / Gwen Gwasi; Jennifer Hamilton / Jaz Beverly; Annalisa di Pierro / Innesfree;  and Helena Galani /erlinaazure

To learn a language live online is the best and sometimes cheapest way of practicing it in real-time with other people. Virtual worlds and video games offer opportunities to meet speakers of other languages and native speakers alike but there are many 3D spaces out there and sometimes it is difficult to decide which one to join. Which virtual world is suitable for language education? What kind of equipment or software does one need? How long does it take to get to know this world before it can be introduced to language learners? Is this virtual space safe? With these questions in mind, a group of language educators spent 5 weeks exploring 13 different 3D environments, created an evaluation rubric and listened to some of the long-time users of these environments for the pros and cons.

  • To present the findings of a 5-week online workshop exploring various virtual worlds.
  • To consider some of the lessons learned by the providers of these environments. For example, how one can combine Artificial Intelligence with NPC in OpenSim to create chatbots.

Accessibility: Speak easy HUD

Workshop: Avatars on the Edges of Space: An Immersion Model @ VWBPE Workshop Area B
Mar 27 @ 11:00 AM – 12:30 PM
Workshop: Avatars on the Edges of Space: An Immersion Model @ VWBPE Workshop Area B

Speaker: Leticia Deleon / Letty Luckstone, University of Texas Rio Grande Valley

While virtual environments have been explored, discovered, and conquered, true immersion for learning continues to be elusive. This workshop will engage participants in an immersive model that borrows from experiential learning through the marriage of avatar, environment, and actions. Not only will participants engage in an immersive, interactive experience by using multimodal tools, but also create a plan for using the model with their own learners.

  • The participant will immerse their avatar in a learning experience using multimodal tools.
  • The participant will design their own plan for engaging their learners in true immersive learning.

Accessibility: Speak easy HUD

Only what we do is real. Let us do VR @ VWBPE Lecture Area B
Mar 27 @ 12:00 PM – 12:50 PM
Only what we do is real. Let us do VR @ VWBPE Lecture Area B

Speakers: Reiner Schneeberger / Art Blue; JulietteSurrealDreaming

This presentation will explore a way to bring art creations made in the virtual world of Second Life into HMDs mainly for educational projects so to create awareness for immersive art experiences in Virtual Reality. Aspects of art conservation are also addressed. Intended mainly for art teachers and students, we also welcome anyone interested in art and technology.

  • Awareness for immersive art reception via VR (understanding).
  • Making VR possible for art teachers using of SL (doing).

Accessibility: Speak easy HUD

Live Music by Camme Carver @ VWBPE Social Spaceport
Mar 27 @ 01:00 PM – 02:00 PM
Live Music by Camme Carver @ VWBPE Social Spaceport

Join us at the Social Building to listen and dance to the live guitarist and singer Camme Carver. Camme, also known as CC, is a genuine entertainer with a broad range of songs from today’s hits to golden oldies.  You are sure to enjoy this popular performer while dancing and relaxing.

Location: Social Spaceport

STELLA, An Art Installation @ VWBPE Stella Installation
Mar 27 @ 02:00 PM – 03:00 PM
STELLA, An Art Installation @ VWBPE Stella Installation

Betty Tureaud, a Danish artist in RL, is a builder who optimizes the use of light and space in SL.  You won’t want to miss STELLA, her amazing and beautiful installation at VWBPE 2020. Your journey will begin in a pink rocketship. Enjoy this exhibit in daylight settings! 

Location: Rocket to Art Installation

Join the Team: Ready to Launch? @ VWBPE Lecture Area A
Mar 27 @ 03:00 PM – 03:50 PM
Join the Team: Ready to Launch? @ VWBPE Lecture Area A

Speakers: Valerie Hill / Valibrarian Gregg, Wordsmith Jarvinen.  Community Virtual Library

Education in virtual worlds requires collaboration among colleagues and communities to overcome many obstacles including lack of administrative support, digital disruption leading to too many options, and a misunderstanding of immersive learning environments in relation to virtual reality. Learn how to best connect with learning communities and leaders to navigate the future of learning in virtual spaces.

  • Participants will be given examples of cross community networking by virtual world community leaders
  • Attendees will share ideas for deep learning rather than reinventing the wheel.

Accessibility: Speak easy HUD

Survey Says! Developing Criteria for VR Courses @ VWBPE Lecture Area B
Mar 27 @ 04:00 PM – 04:50 PM
Survey Says! Developing Criteria for VR Courses @ VWBPE Lecture Area B

Speakers: Alyse Dunavant-Jones / AlyseDunavantJones; Pat Franks / Preceptor Amat; Marie Vans / Amvans Lapis                                                         San Jose State University, School of Information

In Fall 2019, San Jose State University’s Virtual Center for Archives and Records Administration developed a survey to determine criteria for courses based in both desktop and headset Virtual Reality. 56 VR and virtual world educators responded, and the survey resulted in 29 criteria. In this presentation, VCARA members address key factors that affected the survey, how the results compared to expectations, and how research and experience in virtual worlds contributed to the survey’s success.

  • Participants will be able to describe VCARA’s survey methodology and identify VR course criteria.
  • Participants will be able to compare educators’ needs in headset/desktop VR vs. 3D virtual worlds.

Accessibility: Speak easy HUD

Red Carpet and Pre-show Experience @ Royal Opera Garnier
Mar 27 @ 05:30 PM – 06:00 PM
Red Carpet and Pre-show Experience @ Royal Opera Garnier

Most SLer’s love to dress up!  Put on your favorite, fancy outfit and join us on the red carpet. Make yourself low lag by removing scripts and huds. You will have a chance to take photos with friends and mingle with other guests before the immersive performance by DeJa Vu – a ballet group. Come early to get some bubbly and a good seat,  then sit back and enjoy the show!

Location: Royal Opera Garnier

DeJa Vu – The Forest Queen @ Royal Opera Garnier
Mar 27 @ 06:00 PM – 07:00 PM
DeJa Vu - The Forest Queen @ Royal Opera Garnier

DeJa Vu has been an SL theatre & ballet group since 2014. Their ballet, “The Forest Queen”, will stimulate your imagination, accompanied by beautiful Celtic music. The direction, set design, and choreography are by Ina Carpaccio. You will enjoy this beautiful performance at the Royal Opera Garnier.

Location: Royal Opera Garnier

Mar
28
Sat
2020
Let’s talk! Coffee and a Chat @ VWBPE Social Spaceport
Mar 28 @ 08:00 AM – 08:50 AM
Let's talk! Coffee and a Chat @ VWBPE Social Spaceport

Grab a passing rocket and start your day at the Social Spaceport. The coffee is on — Let’s review the first couple of days of the conference. What surprised you? What have you learned? How will you apply this in your practice? See you there!

Location: VWBPE Social Spaceport

Workshop: Symbolic Modeling: A Great Teaching Tool @ VWBPE Workshop Area A
Mar 28 @ 09:00 AM – 10:30 AM
Workshop: Symbolic Modeling: A Great Teaching Tool @ VWBPE Workshop Area A

Speakers: Niela Miller / Marly Milena; Janie Teague-Urbach / Katsii Tennen.

We offer a glimpse into a unique training for educators, counselors, artists, coaches and facilitators who wish to discover a way of using arts-based processes (builds, paintings or photos) symbolically in SL. We call this Symbolic Modeling (SymMod). This useful tool can be applied to intellectual, psychological, spiritual or creative processes, both with individuals and with groups. We will be showing a short film, as well as describing and demonstrating the SymMod method.

  • Participants will be able to witness the SymMod process and its usefulness in various fields.
  • Participants will be able to understand the benefits of training in the SymMod method.

Accessibility: Speak easy HUD & transcriptionist

You Don’t Have To Go To Space for Effective PD! @ VWBPE Lecture Area A
Mar 28 @ 09:00 AM – 09:50 AM
You Don't Have To Go To Space for Effective PD! @ VWBPE Lecture Area A

Speaker: Becky Adams / Elli Pinion, University of New Mexico

I will share findings of my research with a small group of K-12 teachers who participated in an online professional development initiative. Issues regarding the quality and effectiveness of professional development for K 12 teachers were addressed by the strengths of an online environment: choice, community building, and extended learning over time. Our efforts at UNM to support Online Instructors with PD, informed by this research, and how this can inform the use Virtual World approaches.

  • To introduce a researched based model for effectively using online tools to support PD.
  • To connect these findings to challenges they have in supporting PD in their field while building COP

Accessibility: Speak easy HUD

Boldly Go – Celebrate Success & Cataclysm Stories @ VWBPE Lecture Area B
Mar 28 @ 10:00 AM – 10:50 AM
Boldly Go - Celebrate Success & Cataclysm Stories @ VWBPE Lecture Area B

Speaker: Renne Emiko Brock / Zinnia Zauber. Peninsula College,

Confidence comes from educational attempts that fail with room to reflect and regroup to triumph. The constellations don’t move us. The stories behind the stars do. Teach the mythology and methodology of heroes and creatures to embrace worthy motives and mistakes. Assemble learning systems that build worlds and character, foster spheres of influence, and rejoice in honest reflective writing. Celebrate individual’s stories that highlight self-actualization results for all to become shining stars.

  • Teach transformative fable digital storytelling to turn frustration into creative opportunities.
  • Assemble a virtual myth makerspace to build confidence, celebrate challenges, and learn to shine.

Accessibility: Speak easy HUD

Keynote: Lessons Learned from the 2020 Educators in VR Conference @ VWBPE Auditorium
Mar 28 @ 11:00 AM – 11:50 AM
Keynote: Lessons Learned from the 2020 Educators in VR Conference @ VWBPE Auditorium

Speakers: Lorelle VanFossen / Lorellev, co-founder of Educators in VR
Introduction: Lorraine Mockford / LoriVonne Lustre

Lorelle VanFossen is the co-founder of Educators in VR, and producer of the world’s largest immersive virtual conference, the 2020 Educators in VR International Summit, held in February. She is an educator, keynote speaker, trainer, writer, and consultant on virtual reality in education, web writing, digital storytelling, content curation, social media, and blogging. Called a digital evangelist, she’s taught over 1000 workshops and classes in virtual reality and has published over 3,000 articles on digital storytelling, social media, and web publishing as a thought-leader in the industry.

Accessibility: Voice to text transcription

Soul of A Charioteer in Virtual Orbit Around Mars @ VWBPE Lecture Area A
Mar 28 @ 12:00 PM – 12:50 PM
Soul of A Charioteer in Virtual Orbit Around Mars @ VWBPE Lecture Area A

Speakers: Andrew Stricker / Spinoza Quinnell, Air University; Cynthia Calongne / Lyr Lobo; Barbara Truman / Delightful Doowangle

Like Socrates’ image of the soul as the charioteer, who must hold the reigns of the spirited horses closely so as to control them, so it holds if a person believes they have a role in their fate and can influence important events in their life, and believe their dispositions and intelligence are open to growth, then they are more likely to engage in shaping their own development and future. This presentation describes research in using immersive 3D environments to improve professional efficacy.

  • Share research on use of the immersive 3D environment for professional ethics development.
  • Demonstrate application of interactive 3D forced-choice ethical dilemmas.

Accessibility: Provide a written script during the presentation

Second Life Squares @ VWBPE SL Squares
Mar 28 @ 01:00 PM – 02:00 PM
Second Life Squares @ VWBPE SL Squares

Remember the famous TV show Hollywood Squares? Catboy Qunhua, a comedian and game creator, will be hosting the show, which will be a blast! Please “come on down” and be a contestant or occupy one of the squares and have fun making up answers to trivia you don’t know. We also need audience members if you don’t want to play, come and watch the fun.

Location: SL Squares

Above the Book: Catching up with the Thinkerers @ VWBPE Auditorium
Mar 28 @ 02:00 PM – 02:50 PM
Above the Book: Catching up with the Thinkerers @ VWBPE Auditorium

VWBPE instituted the Thinkerer Award in 2014 in recognition of exemplary service across the metaverse. Join us as Mal Burns catches up with our 2nd Thinkerer Alice Krueger / Gentle Heron (2015).

Location: Auditorium

Reflection of the need for a moral and ethical reality constituted from three-dimensional immersive digital environments (3D-IDEs) @ VWBPE Lecture Area B
Mar 28 @ 03:00 PM – 03:50 PM
Reflection of the need for a moral and ethical reality constituted from three-dimensional immersive digital environments (3D-IDEs) @ VWBPE Lecture Area B

Speaker: Christian Jonathan Angel Rueda / ecoonis, Universidad Autonoma de Querataro

During the development of initial digital technologies, the user was an observer entity that, since it was not involved in the mixing of the real with the virtual, did not feel the direct and instantaneous affectation of the use of said technology itself. Currently, with the new 3D-IDEs technologies, immersion is total, which generates a new problem both with their identity and with their perception of mixed realities, which can affect their moral perception and ethical awareness

  • Participants may reflect on the proposal of a Values Sensitive Design (VSD)

Accessibility: Speak easy HUD

Virtual Reality in Education: Intentional Immersion @ VWBPE Lecture Area A
Mar 28 @ 03:00 PM – 03:50 PM
Virtual Reality in Education: Intentional Immersion @ VWBPE Lecture Area A

Speakers: Valerie Hill / Valibrarian Gregg, Community Virtual Library; Bethany Winslow / Bethany Winslow; Marie Vans / Amvans Lapis.

Virtual reality offers opportunities and challenges that impact education (both on head-mounted displays and desktops) for deep learning. Because educators cannot be trained to utilize all of the current virtual reality tools entering the market, professional networking is essential for identifying best practices. The gaming backchannel app DISCORD will be optionally used during this session for interactivity.

  • Participants will investigate the advantages and disadvantages of various VR spaces.
  • Participants will be given specific examples of critical thinking in VR spaces.

Accessibility: Speak easy HUD tool

Quadrivium 3. Ethical Considerations and virtual environments @ VWBPE Quadrivium
Mar 28 @ 04:00 PM – 04:50 PM
Quadrivium 3. Ethical Considerations and virtual environments @ VWBPE Quadrivium

Facilitator:  Linda Sautereau (SL)/Peggy Lee (RL)
Assistant:  Kaylee West (SL)/Scott Grant (RL)

Where do our responsibilities lie when working in virtual environments? More importantly, what are the ethics of working in these spaces with our learners? This topic has been addressed by several of our speakers over the last couple of days considering access, privacy, harassment, Terms of Service and software. Join us at the last Quadrivium of the conference as we look for the answers together.

Accessibility: Voice to text transcription

Live Music Performance @ VWBPE Auditorium
Mar 28 @ 05:00 PM – 06:00 PM
Live Music Performance @ VWBPE Auditorium

Relax with us at the Main Auditorium before the Closing Ceremony and enjoy the music of Samm Quendra.  Samm describes herself as just a simple, ordinary girl who loves to sing. She believes that everything that comes from the heart touches the heart. Samm enjoys impacting the listener’s life with her music. She connects her audience to the heartfelt messages in every song. Come and listen to this talented performer!

Location: Auditorium

Closing Ceremony @ VWBPE Auditorium
Mar 28 @ 06:00 PM – 07:00 PM
Closing Ceremony @ VWBPE Auditorium

Join us as we reflect upon the highlights of the conference, with closing remarks from Phelan Corrimal and other VWBPE Committee Chairs. This event is hosted by the one and only Pooky Amsterdam, CEO of Pooky Media. The 2020 Thinkerer Award Recipient will be named during this ceremony. Come celebrate your experiences with your colleagues from this amazing conference. 

Location: Auditorium

Ziggy Stardust Tribute @ VWBPE Lightning Stage
Mar 28 @ 07:00 PM – 08:00 PM
Ziggy Stardust Tribute @ VWBPE Lightning Stage

Lightning Productions, led by Coz Okelly, has performed for the VWBPE closing performance for many years. This year they will host a tribute to David Bowie as “Ziggy Stardust and the Spiders from Mars.”  Jet up to the secret planet on the social sim for this fantastic concert. Join us for an out-of-this-world experience. 

Location: Lightning Stage

Dance The Night Away @ VWBPE Lightning Stage
Mar 28 @ 08:00 PM – 09:00 PM
Dance The Night Away @ VWBPE Lightning Stage

Immediately following the David Bowie Tribute Show,  join us for a “Dance The Night Away” party! There is no better way to end the 2020 VWBPE conference than to dance, chat, and enjoy good company while DJ Coz keeps the party hopping with great tunes! This is your chance to share your favorite moments from VWBPE 2020 and hang out with your old and new friends. 

Location: Lightning Stage

Mar
30
Mon
2020
Interactive Walkthrough Ritual Experience @ Sacred Cauldron
Mar 30 @ 05:00 PM – 06:30 PM
Interactive Walkthrough Ritual Experience @ Sacred Cauldron

Hosts: Stasia Weston/ Aevalle Galicia; Belladonna Laveau / Belladonna Yarrowroot; Phoenix Silverstar; Dee BlissWitch.  Wooston-Steen Theological Seminary

Sacred Caldron houses the virtual campus for Woolston-Steen Theological Seminary. WSTS is an environmentally conscious institution that works to reduce our carbon footprint by drastically reducing the amount of travel necessary to attend and teach at our seminary. We provide a visually rich online learning experience using the Second Life virtual reality platform. From the comfort of their homes, our students are able to connect and learn with other students from around the world in a graphically enticing interactive environment where their teachers give lectures, offer demonstrations, and answer questions in real time.

Our immersive experience will include a walk-through interactive ritual which is season-based. The experience has been designed and constructed by our Junior class as part of their studies.

  • Visitors will become immersed in the “story” or deep mythology related to a season/holiday.

Accessibility: We transcribe the spoken word during activities into text as the event occurs. For the interactive walkthrough, the elements give out notecards with directions as well as “speak” in local text.

Access: Second Life: http://maps.secondlife.com/secondlife/Sacred%20Cauldron/178/180/66

 

Mar
31
Tue
2020
Mindscape @ MindScape
Mar 31 @ 02:00 PM – 03:30 PM
Mindscape @ MindScape

Host: Asmita Duranjaya

“MindScape” is related to brain research and what can refer to the human mind, how to develop, inspire and care for or manipulate it. 15 artists have created either a 2D or a 3D work referring to the topic by adding his or her idea, be it more realistic-physical or more mental or philosophical abstract. The 3D area is a moon landscape, where the 50-prim-installations are presented.

  • Participants will be able to observe the installations and pictures and to interact with them.
  • Participants will be motivated to develop their own idea about what MIND can be and do for them.

Accessibility: Provide a written script during the presentation. Bots provide information on the art installations.

Access: Second Life: http://maps.secondlife.com/secondlife/Nice%20Atoll/185/142/3685

Apr
5
Sun
2020
Physics Experimentation via Mechanical Systems In Virtual Platforms @ Physics Experimentation
Apr 5 @ 09:00 AM – 10:30 AM
Physics Experimentation via Mechanical Systems In Virtual Platforms @ Physics Experimentation

Hosts: Thuja Hynes; Emilin Nakamori; Ronda Barbosa. Virtual Mechanics

Scientific experimentation with prim physics offers rewarding results as play, for rigorous control process, for sole and collaborative problem solving and learning, and for application in functional mechanical systems. The Havok Physics Engine provides a consistent set of functions, constants and parameters, for conducting verifiable scientific research. Teaching the fundamental principles and basic techniques is inspiring and fun for both instructors and students.

  • Participants will be immersed in the Physics Laboratory, with demonstrations of local physics.
  • Participants will build unscripted mechanisms powered by local physics.

Accessibility: SpeakEasy HUD Tool

Access: Second Life: http://maps.secondlife.com/secondlife/Inspiration%20Island/113/48/22

Apr
6
Mon
2020
Embrace the Suck: Classic World of Warcraft @ World of Warcraft Classic
Apr 6 @ 05:00 PM – 06:00 PM
Embrace the Suck: Classic World of Warcraft @ World of Warcraft Classic

Hosts: Abacus Capalini; Kavon Zenovka

The retro release of World of Warcraft (WoW) last year resulted in the largest quarterly increase of subscriptions ever for the game. By all accounts, WoW classic is hard, time consuming and labor intensive. So why is it so popular? We’ll do a tour starting at the entry area and playing for an hour showing the hard fun and difficulties that is part of WoW classic. We’ll discuss the design and mechanics during this immersive experience that you can use in creating your own educational experiences

  • Identify elements of hard fun, flow, and fiero in difficult games and virtual worlds play.

Accessibility:  Discord VOIP & In game Text

Access: Participants will require an active paid subscription to WoW (see Technology Requirement details below), then they will need to download World of Warcraft Classic (See https://worldofwarcraft.com/en-us/wowclassic) and create a character on the Bloodsail Buccaneers Realm on the US East Server. For this immersive experience, we will be gathering in the troll and orc starting area in Durotar.

Technology Requirements: Participants will need the following technologies: World of Warcraft (requires paid subscription) and Discord (free VOIP software). To access World of Warcraft Classic, participants will need to have an active subscription for World of Warcraft (WoW) https://worldofwarcraft.com. The system requirements for WoW can be found at https://us.battle.net/support/en/article/243159

To access Discord, participants will need to go to https://discordapp.com/ and have the choice to either access the discord through their browser or download to their desktop. This event will use the Discord channel at https://discord.gg/a6f6Jvt

 

 

Apr
11
Sat
2020
RESCHEDULED :: Campbell Hero Walk @ Campbell Hero Walk
Apr 11 @ 09:00 AM – 10:30 AM
RESCHEDULED :: Campbell Hero Walk @ Campbell Hero Walk

Please NOTE the rescheduled time.

Host: Ludova (Quippe Wylder)

The Hero Walk is a circle of twelve colours and pictures. Each picture talks in text when touched, describing that step of Campbell’s hero journey and asking the viewer a question. We’ll begin at The Hero Walk on Aloft, and explore each of the colours and pictures. Then we will join Thuja Hynes on Inspiration Island to learn more about the Hall of Heroes that has been created by Hero Walk users.

  • Participants will experience the colourful life of a hero and compare it to their lives.
  • Participants will learn how Hero Walk is used in SL to teach self-esteem and the value of diversity.

Accessibility: SpeakEasy HUD Tool

Access:Second Life: http://maps.secondlife.com/secondlife/Aloft%20Nonprofit%20Commons/75/213/22

Apr
18
Sat
2020
Volunteer Appreciation Party @ VWBPE Social Spaceport
Apr 18 @ 12:00 PM – 02:00 PM
Volunteer Appreciation Party @ VWBPE Social Spaceport

As is our annual custom, we like to thank our volunteers for their hard work and dedication toward making the VWBPE conference the success that it has been, and we do it with a party! Everybody loves a party! Everyone is welcome – be sure to join us for a couple of hours of fun and news to look toward for next year.

Location:VWBPE Social Spaceport