VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
26
Thu
2020
Quadrivium 1: The digital divide of immersive technology (AR, VR, XR) @ VWBPE Quadrivium
Mar 26 @ 01:00 PM – 01:50 PM

Facilitator: Andrew Wheelock / Spiff Whitfield ; Assistant: Marie Vans / amvans Lapis

The digital divide has been a concern for years. This has generally been understood as the gulf between those who have access to technology like computers and the internet. Has the proliferation of immersive technologies increased this gulf? What are the solutions? Bring your ideas to the first Quadrivium of the conference as we explore this important topic.

Accessibility: Voice to text transcription

Interstellar: Learning in Space @ VWBPE Lecture Area A
Mar 26 @ 03:00 PM – 03:50 PM

Speakers: Cynthia Colongne / Lyr Lobo; Andrew Stricker / Spinoza Quinnell; Barbara Truman / Delightful Doowangle

All aboard as Virtual Harmony travels to the stars. We design and test game simulations for exploration in virtual worlds. Our space travel takes us from the salon meetings in Loire to Mars where a secret path leads to the Interstellar grid. The Red Queen is our enigmatic guide as we face complicated and complex challenges in space.

  • Illustrate how a game simulation design blends ML, AI & data analytics to support learner behavior.

Accessibility: Provide a written script during the presentation

Mar
28
Sat
2020
Keynote: Lessons Learned from the 2020 Educators in VR Conference @ VWBPE Auditorium
Mar 28 @ 11:00 AM – 11:50 AM

Speakers: Lorelle VanFossen / Lorellev, co-founder of Educators in VR
Introduction: Lorraine Mockford / LoriVonne Lustre

Lorelle VanFossen is the co-founder of Educators in VR, and producer of the world’s largest immersive virtual conference, the 2020 Educators in VR International Summit, held in February. She is an educator, keynote speaker, trainer, writer, and consultant on virtual reality in education, web writing, digital storytelling, content curation, social media, and blogging. Called a digital evangelist, she’s taught over 1000 workshops and classes in virtual reality and has published over 3,000 articles on digital storytelling, social media, and web publishing as a thought-leader in the industry.

Accessibility: Voice to text transcription

Quadrivium 3. Ethical Considerations and virtual environments @ VWBPE Quadrivium
Mar 28 @ 04:00 PM – 04:50 PM

Facilitator:  Linda Sautereau (SL)/Peggy Lee (RL)
Assistant:  Kaylee West (SL)/Scott Grant (RL)

Where do our responsibilities lie when working in virtual environments? More importantly, what are the ethics of working in these spaces with our learners? This topic has been addressed by several of our speakers over the last couple of days considering access, privacy, harassment, Terms of Service and software. Join us at the last Quadrivium of the conference as we look for the answers together.

Accessibility: Voice to text transcription