VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
21
Sat
2020
The Art of War: Military Art and Photography History @ The Art of War
Mar 21 @ 10:00 AM – 11:00 AM

Our host, johannes1977, has done it again!  Join us for a lesson on how art throughout the ages was used to tell the story of war, from Egyptian times to present day. This immersive experience will show how art and photography have been used throughout history to tell war stories. There will be prizes!

Host: johannes1977

Access: Second Life: http://maps.secondlife.com/secondlife/Water%20Haven/226/113/1000

Accessibility: Scripts and notecards available on site

Mar
26
Thu
2020
Overcoming technical limits of LSL (SL and OpenSim) @ VWBPE Lecture Area A
Mar 26 @ 10:30 AM – 11:20 AM

Speaker: James Stibbards  / JB Hancroft

This is an advanced technical session, for those who would like to have *large* and *complex* projects in SL or OpenSim, but are concerned about the inherent limits of the programming platform and language (LSL). It is not an introduction to coding. It will include an introduction to terminology.

  • Participants will be able to design projects which extend beyond the scripting memory model of SL.
  • Participants will be able to design projects which extend beyond SL, to include web server computing

Accessibility: Provide a written script during the presentation

Mar
27
Fri
2020
STELLA, An Art Installation @ VWBPE Stella Installation
Mar 27 @ 02:00 PM – 03:00 PM

Betty Tureaud, a Danish artist in RL, is a builder who optimizes the use of light and space in SL.  You won’t want to miss STELLA, her amazing and beautiful installation at VWBPE 2020. Your journey will begin in a pink rocketship. Enjoy this exhibit in daylight settings! 

Location: Rocket to Art Installation

Mar
28
Sat
2020
Reflection of the need for a moral and ethical reality constituted from three-dimensional immersive digital environments (3D-IDEs) @ VWBPE Lecture Area B
Mar 28 @ 03:00 PM – 03:50 PM

Speaker: Christian Jonathan Angel Rueda / ecoonis, Universidad Autonoma de Querataro

During the development of initial digital technologies, the user was an observer entity that, since it was not involved in the mixing of the real with the virtual, did not feel the direct and instantaneous affectation of the use of said technology itself. Currently, with the new 3D-IDEs technologies, immersion is total, which generates a new problem both with their identity and with their perception of mixed realities, which can affect their moral perception and ethical awareness

  • Participants may reflect on the proposal of a Values Sensitive Design (VSD)

Accessibility: Speak easy HUD

Mar
31
Tue
2020
Mindscape @ MindScape
Mar 31 @ 02:00 PM – 03:30 PM

Host: Asmita Duranjaya

“MindScape” is related to brain research and what can refer to the human mind, how to develop, inspire and care for or manipulate it. 15 artists have created either a 2D or a 3D work referring to the topic by adding his or her idea, be it more realistic-physical or more mental or philosophical abstract. The 3D area is a moon landscape, where the 50-prim-installations are presented.

  • Participants will be able to observe the installations and pictures and to interact with them.
  • Participants will be motivated to develop their own idea about what MIND can be and do for them.

Accessibility: Provide a written script during the presentation. Bots provide information on the art installations.

Access: Second Life: http://maps.secondlife.com/secondlife/Nice%20Atoll/185/142/3685