VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

Add these events to your personal calendar! To add all VWBPE conference events to your calendar, scroll down to the bottom of the calendar, find the “Subscribe” button and click on it. You will find options to add to your Google, Outlook or Apple calendar. To add individual events, click the event and find the “Subscribe” button on that page. You don’t have to miss any events at VWBPE!


Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
27
Fri
2020
Immersive Language Learning in Virtual Worlds @ VWBPE Lecture Area A
Mar 27 @ 11:00 AM – 11:50 AM
Immersive Language Learning in Virtual Worlds @ VWBPE Lecture Area A

Speakers: Heike Philp / Gwen Gwasi; Jennifer Hamilton / Jaz Beverly; Annalisa di Pierro / Innesfree;  and Helena Galani /erlinaazure

To learn a language live online is the best and sometimes cheapest way of practicing it in real-time with other people. Virtual worlds and video games offer opportunities to meet speakers of other languages and native speakers alike but there are many 3D spaces out there and sometimes it is difficult to decide which one to join. Which virtual world is suitable for language education? What kind of equipment or software does one need? How long does it take to get to know this world before it can be introduced to language learners? Is this virtual space safe? With these questions in mind, a group of language educators spent 5 weeks exploring 13 different 3D environments, created an evaluation rubric and listened to some of the long-time users of these environments for the pros and cons.

  • To present the findings of a 5-week online workshop exploring various virtual worlds.
  • To consider some of the lessons learned by the providers of these environments. For example, how one can combine Artificial Intelligence with NPC in OpenSim to create chatbots.

Accessibility: Speak easy HUD

Red Carpet and Pre-show Experience @ Royal Opera Garnier
Mar 27 @ 05:30 PM – 06:00 PM
Red Carpet and Pre-show Experience @ Royal Opera Garnier

Most SLer’s love to dress up!  Put on your favorite, fancy outfit and join us on the red carpet. Make yourself low lag by removing scripts and huds. You will have a chance to take photos with friends and mingle with other guests before the immersive performance by DeJa Vu – a ballet group. Come early to get some bubbly and a good seat,  then sit back and enjoy the show!

Location: Royal Opera Garnier

DeJa Vu – The Forest Queen @ Royal Opera Garnier
Mar 27 @ 06:00 PM – 07:00 PM
DeJa Vu - The Forest Queen @ Royal Opera Garnier

DeJa Vu has been an SL theatre & ballet group since 2014. Their ballet, “The Forest Queen”, will stimulate your imagination, accompanied by beautiful Celtic music. The direction, set design, and choreography are by Ina Carpaccio. You will enjoy this beautiful performance at the Royal Opera Garnier.

Location: Royal Opera Garnier

Mar
30
Mon
2020
Interactive Walkthrough Ritual Experience @ Sacred Cauldron
Mar 30 @ 05:00 PM – 06:30 PM
Interactive Walkthrough Ritual Experience @ Sacred Cauldron

Hosts: Stasia Weston/ Aevalle Galicia; Belladonna Laveau / Belladonna Yarrowroot; Phoenix Silverstar; Dee BlissWitch.  Wooston-Steen Theological Seminary

Sacred Caldron houses the virtual campus for Woolston-Steen Theological Seminary. WSTS is an environmentally conscious institution that works to reduce our carbon footprint by drastically reducing the amount of travel necessary to attend and teach at our seminary. We provide a visually rich online learning experience using the Second Life virtual reality platform. From the comfort of their homes, our students are able to connect and learn with other students from around the world in a graphically enticing interactive environment where their teachers give lectures, offer demonstrations, and answer questions in real time.

Our immersive experience will include a walk-through interactive ritual which is season-based. The experience has been designed and constructed by our Junior class as part of their studies.

  • Visitors will become immersed in the “story” or deep mythology related to a season/holiday.

Accessibility: We transcribe the spoken word during activities into text as the event occurs. For the interactive walkthrough, the elements give out notecards with directions as well as “speak” in local text.

Access: Second Life: http://maps.secondlife.com/secondlife/Sacred%20Cauldron/178/180/66