VWBPE Program

All sessions of the VWBPE 2020 Conference are held in Second Life®. All times are in SLT (Pacific Time).
You may access this time zone converter for your local time: http://www.timeanddate.com/worldclock/converter.html.

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Note: Daylight Saving Time

In most of the United States and Canada, Daylight Saving Time is in effect as of 8 March 2020. Is your location affected? Check this page to find out when (and if) Daylight Saving Time begins for you. The Spring/Fall time change occurs throughout March and April, if at all, depending upon your location.


Mar
26
Thu
2020
Design for Difficulties and Disorienting Dilemmas @ VWBPE Lecture Area B
Mar 26 @ 10:30 AM – 11:20 AM

Speakers: Kae Novak / Kavon Zenovka and Chris Luchs / Abacus Capalini

The first phase of transformative learning (Mezirow, 1991) is a disorienting dilemma, yet when designing for education we often default to user design (ux) principles that focus consistency and ease of use. If we are to engage new frontiers and reach for the stars in our virtual world and game design, we as educators need to experiment with hard fun (Papert, 2002), disorienting dilemmas (Mezirow, 1991), and desirable difficulties (Bjork, 2011).

  • Participants will be able to experiment with dilemmas when designing learning experiences.

Accessibility: Provide a written script during the presentation

CANCELLED :: Freedom and Intrinsic Motivation @ VWBPE Lecture Area B
Mar 26 @ 03:00 PM – 03:50 PM

Speakers: Hsiao-Cheng (Sandrine) Han / Kristy Handrick; Liang Hung

This research used participatory observational case study. Students from Taiwan used a 3D virtual world in their art class to create their artwork. The art teacher taught a lesson called School reconstruction. We observed students how they form their ideal schools, where their ideas coming from, how they discuss and collaborate with each other, as well as how they put their ideas into action, make it into 3D virtual construction, and finally how they see and understand each other’s work.

  • Participants will explore the importance of freedom in education and how virtual worlds provide it to students
  • Participants will learn how virtual world promote Intrinsic Motivation to students that teachers should learn to utilize it

Accessibility: Speakeasy HUD